Bonuses were also added among other changes to Classic's scoring system, which are also present in All-Star. Additionally, All-Star was added as a new Solo game mode in which the player fights every character in the game, with the new All-Star Rest Area appearing between matches. Stamina was added as a new rule in Group matches, replacing damage with a set amount of hit points from 1 to 999. games, in which it releases rare Pokémon, and the Trophy Stand acts similarly to its previous role. The Master Ball item got updated, now behaving similarly to the official Super Smash Bros. This update also added several new items: the Blood Sword, Poison Bomb, Screw Attack, Trophy Stand, Medusa Head, and Item Bag. Nagato, Riku, Bullet Bill, and Magnet Bomber were also added as Assist Trophies, and Wobbuffet was added as a Poké Ball Pokémon. Smash Balls return to the game, yet again, bringing Final Smashes with them. In addition to these, stages such as Mushroom Kingdom II and Nintendo 3DS received the stage hazards they had prior to being removed in Beta 1.0, and Central Highway received completely new sprites for its background. Several new stages have been added as well, including Venus Lighthouse, The World That Never Was, Sky Pillar, Krazoa Palace, Suzaku Castle, Polygon Zone, Thousand Sunny, and Urban Champion. As with other versions of the demo, many changes have also been made to the returning characters, including Kirby, Ness, and Sora having completely new sprites. However, these characters, along with Sandbag and Pichu, would be available without needing to be unlocked during this demo. This demo features many differences from Beta 1.1, with the most notable being the addition of six new unlockable characters: Simon, Krystal, Rayman, Waluigi, Lucario, and Ryu.
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